Allows to stop all animated graphics at the current frame by stopping the animation engine.
Note
Compared to the Graphic.stopBreakAnimation(int) method with parameter 65, this method allows for a more convenient way of resuming all the animations by simple using the Graphic.resumeAnimationEngine() method from the point where they have stopped.
Using this method is highly recommended before reading the LCD's screen content via the Draw.readScanLine(int) method, as scrambled screen contents may be read when animations are active!
Find general information about animated graphics in class Graphic.